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View Full Version : Thunder Bluff, or Why I'll Never Join A Pickup Raid Again



Shin
05-08-2005, 03:16 AM
It didn't seem like such a bad idea to begin with. Mulgore is a nice area, and the Tauren capital indeed a worthy target. The "50+" raid group was filled to the brim, and one would be led to assume that if we didn't have the experience, at least we had the numbers. And hey, you don't get to level 50 without learning anything, right?
As with most semi-open raid parties though, a few people hovering just above the 50-limit were doing the talking, telling everyone where to meet up and how to proceed. This was done in all caps, with several repeats of the same message for clarity, and it was an extremely enthusiastic group of adventurers that reached the bottom of the Bluff.

For the first few minutes, things weren't all bad. We swarmed our way upwards totally unopposed, and morale was high. Then it started.

"WHEREZ CAIRNE" someone would inquire.
"LETS KILL CARINE" another agreed.

Some players, perhaps older and more experienced, or perhaps just cowards, tried advice like "don't bother with him, he'll wipe us," but we had been too successful, and now felt that nothing could stop us.

"WE GONNA 2 KILL ONYXIA" came a shout from within the vast army of alliance players.
"WE CUD KILL HER," several others chimed in.

From around this point, the Horde started fighting back. A few familiar FADER faces showed up, and for a couple of minutes the battles weren't all bad. Our numbers were still vastly superior, but the situation seemed to hold some potential. Then minimap blips started appearing, accompanied by cries of "EVRYON HERE FAST". It was the beginning of the end.

I landed around two hits on Cairne Bloodhoof before getting too close to a psychic scream, and subsequently vanished only to see the once-proud Alliance raid party crushed between the advancing Horde defenders and an unstoppable Tauren overlord. When the dust settled, Cairne had around 98% of his health to spare, and a handful of sneaking Alliance survivors were scattered across the Bluff, trying to get away from the stealth-seeing guards.

A minute or two later, as I stood on a cliff outcropping after a run-in with an abovementioned guard and the spitting mage Khaos, pondering whether or not I'd survive dropping all the way to the ground, I got an invitation to a Blackrock Spire raid, and I was in no position to turn it down. The conquest of Thunder Bluff, it seemed, would have to wait for awhile yet.

Desaan
05-08-2005, 03:29 AM
It was a nice idea to go for Thunder Bluff, its the most accessible area of all to get to, you can get to Cairne very quickly without too much trouble. Once world defense starts going though you have to be very fast as you where soon outnumbered by guards and players alike.

After the initial onslaught on TB rise came the battle at the lifts, which to be honest was boring, some alliance would go up, some horde would go down, lots of corpse camping, Sasha in particular was being hailed as being the lamest of them all, other than that though - nice try :)

Phase
05-08-2005, 11:06 AM
Its for pricesly these reasons and tonnes of others that I dont bother with PVP. (except maybe when there is a massed war raging somewhere. When you can just dip in for an hour and then dip out again)


And hey, you don't get to level 50 without learning anything, right?
Your sarcasm was obvious but just to be clear... you absolutley can get to 60 and not have the faintest clue.

The proportion of clueless muppets in comparrison to half decent folk that try to get a result in this game is insane. And DragonBlight is one of the quieter servers.

God help those on PVP servers imho:)

For these reasons AoT tends to raid alone or with the occasional trusted guild alliance. For sure we would like a crack at the big PVP targets aswell as the content now and to come.

But....the minute you have formed a raid and head somewhere, then 20 or more fools just tag along and cause tactical mayhem sadly:(

Its a free server so who am I to tell them where they can and cannot go :shock:

I am sure alot of people really "get off" on the chaos of a massed PVP event. But in my limited experience (only a private at the end of the day), they are little or no fun zerg fests almost every time.

However....if any horde guilds out there want to have a 30 or so player, balanced lvl, guild PVP event on some deserted beach somewhere? Then that would be fun. and with some arranging here, might prove to be a nice distraction from time to time.

I would need to talk with my guild, but I would think AoT would be very happy to show up and keep alliance honour for an hour or two:)


that event aside.....
Maybe battlegrounds will straighten some of this out for me.

Lyara
05-08-2005, 04:26 PM
Arranged pvp sounds fun, as does battlegrounds.

Shin
05-09-2005, 04:11 AM
Yeah, I've been hoping that some of the Battlegrounds areas will be limited to no more than say 20 or maybe even 10 players per side. It's probably not going to happen, but it'd sure be a nice change. Less lag, and less of the inevitable ganking that comes about with crowds of 50 or more players where everyone is desperate for honourable kills. You might actually be able to engage someone without immediately getting five more on top of you.